Video Production in Nepal | Starting small, aiming big

 Video Production in Nepal

From the humble beginnings of Pong, the gaming industry today has mushroomed into a massive multi-billion-dollar industry. Today, gaming companies all around the world pour millions of dollars into the development and production of games made possible by the increasing number of gamers all over the world. Even in Nepal, the gaming scene has slowly started growing with professional gamers, eSports tournaments, and mobile gaming taking over local digital platforms. There are thousands of Nepali players playing games on their phones—like the massively popular PUBG and Among Us—as well as on their PCs, like DOTA 2, League of Legends, and Counter Strike. But almost all of the games that local players are playing are developed and published by massive international gaming conglomerates. For years, studios from America and Japan have dominated the gaming industry. Only with the recent popularity of games like The Witcher, from the Polish company CD Projekt Red, and PUBG, published by the Chinese company Tencent, have we seen the entry of games from studios of other countries. But in this ever-expanding industry, how do Nepali game developers fare? 

Video Production in Nepal

“I think game development is still in its nascent stage in Nepal,” says Sashreek Shrestha, 26, developer of the game Momo Bounce. “There might be some companies that outsource game development work, but the game development industry is still too young in Nepal.” And while there are many local companies that are developing games in Nepal—like AR Cube, Semantic Creations, Yarsa Games, Reizon Studios and Red Tail Studios—the Nepali game development industry still seems to be in its infancy as local game developers face various problems that hinder growth. “I think it's only been about five years game development activities started in Nepal,” says Uttam Adhikari, 32, co-founder and CEO of Red Tail Fox Pvt. Ltd (Red Tail Studio) and former co-founder and CEO of the now-defunct Sroth Code Games. “But local and original content is limited. As a result, there is a scarcity of game developers, game designers, game artists, and game project managers to attempt big game development projects.” Thus, all of the games that have been developed in Nepal till date are simple mobile games. Shrestha’s Momo Bounce is an endless jumper mobile game with the momo (dumpling) as the protagonist. Yarsa Games’ comprehensive catalogue of 11 games are all mobile games that are derivatives of physical board and card games. In the same vein, Red Tail Studio has also produced the mobile game Red Tail Fox Jump. Sroth Code Games, Adhikari’s previous game development studio, was one of the only local studios to attempt to develop a highly ambitious open-world PC and mobile game, Chronicles of the Himalayas. The project, Adhikari says, was way too ambitious for the current game development industry in Nepal. The main reason, he says, is economic feasibility. 

Source : https://tkpo.st/3jFM8c

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